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Welcome to the World of Torr

World of Torr is a persistent world for Neverwinter Nights where you can go on numerous adventures with your friends, make money and experience for non-combat actions like trading goods, exploration and serving a kingdom or lead armies into battle against other players who have chosen to join the dark side in the struggles between Good and Evil! For a description of this server click Overview.

Getting Started
1. Download the required HakPaks
2. Review the New Player Guide
3. Take a Look at the World Map
4. Join the "World of Torr" in the Roleplay Channel!
 
 

The Torr Server was Taken Down Today
posted: 2/2/2009 9:17:50 PM  Discuss

The final day of Torr has arrived! The server has been taken down from colocation today and afer a long 20 levels grinding out the world, it will retire and become a quiet Web Server, gently serving up HTML as it lives out it's remaining days in peace.

The website will remain until at least June and might stay around longer. Who knows, perhaps another fantasy game like Neverwinter will come along and we will bring everything back.

Thank you all for playing and I hope you enjoyed it while it lasted, I know I did! :D



Edited by DrDread on 02 February 2009 at 9:18pm

 

Bioware Patch 1.69 Installed
posted: 8/19/2008 8:39:03 PM  Discuss

We actually updated Torr1 with the new Bioware patch 1.69 so the few loyal followers can jump in and play. Have fun!

 

World of Torr PW is available to the public
posted: 4/23/2008 8:16:35 PM  Discuss

We recently made the World of Torr module public on NWVault.com as a dowloaded module . It might take a day or so to be approved but if you've been hungry for it it should be available for downlaod very soon.

 

World of Torr Module going public
posted: 2/8/2008 9:44:31 PM  Discuss

We're planning to make the World of Torr module download-able to the public pretty soon. The world has run it's life expectancy, we're not updating it anymore and Torr2 is a long way off so we might as well let others play with it. We still plan to have World of Torr up and running for a long while yet. A forum might go up to discuss how things were done in the code so interested tinkerers can not pull their hair out trying to chase down have everything works.

In the meantime, we're handing the module out to a few loyal fans of the world that have shown interest. If  you're a long time player who hasn't been banned or annoyed the hell out of us and are interested in playing with the world, send an IM to me "DrDread" throught he website or mailto:dm@worldoftorr.com. A few people have already been sent a copy of it.



Edited by DrDread on 08 February 2008 at 9:48pm

 

Server is back up!
posted: 9/8/2007 2:49:27 PM  Discuss

On Friday Afternoon Sept 7th, the server went down and never came back up. The hosting company said that it won't turn on at all. Hopefully it's just the power supply and we might be able to recover the machine. If it's the motherboard (doubtful)  or something tragic like the hard drive, you might not see Torr come back up for at least a week!

We'll keep you posted, I'm visiting the server on Monday morning.

UPDATE

It seems the server was stuck in some kind of hibernation mode and cycling the power wouldn't even wake it up. Pulling the plug sure seemed to work though!

The server is back up now and we'll watch it for a few days to make sure something funny isn't going on with it. Over the couple years it's been up, we've seen it freeze up 3-4 times so it may be pretty normal.



Edited by DrDread on 10 September 2007 at 9:14am

 

XP for picking locks and some minor changes
posted: 8/13/2007 12:04:31 AM  Discuss

There is now XP for picking locks on dungeon doors. We plan to refine the details next week and include XP for other rogue skills. There have also been some changes to mining ore respawn times

http://www.worldoftorr.com/wwizforum/forum/forum_posts.asp?T ID=4956&PN=1&TPN=1



Edited by DrDread on 13 August 2007 at 12:05am

 

Complete server wipe this weekend
posted: 7/29/2007 9:48:49 PM  Discuss

This coming weekend, Sunday August 5th at around 10pm PAC time we are doing a complete restart of the world. All characters will be deleted, all databases wiped out and everyone will be starting over at level 1. We don't plan to do this again until Torr 2 goes up which might happen around New Year 2008

There have been a few changes to the world which we would like to see play out before Torr 2. We may even be doing small updates to Torr 1 during the coming months.

We havn't been working on Torr 2 too much lately but we're finally getting back into it. Hopefully we will have a fully working playable world up by New years, even if the content is actually low. There should be more frequent updates in it's progress in the coming weeks. Have fun with the coming restart until then!


 

We’re updating the World this weekend, pr
posted: 7/18/2007 9:15:47 PM  Discuss

Can you believe that? After 6 months or so we're patching Torr. We're going to try to fix a few gold and item duping exploits, at least track them amoung other things, in addition to anything else that needs to be changed and can be done relatively quickly. 

These changes are in preparation for a COMPLETE server wipe, as in, everyone makes a new character at level 1 and all databases are cleared. We plan to do a full wipe within a couple of weeks, maybe even the first weekend of August, depends how well the changes go.

If you have a change or fix that's been bugging you, now is a great time to mention it in this thread! No major changes, but tweaks. If there is an exploit you know of, you had better mention it. Is gem mining to easy? To much money/loot flying around? Is X dungeon useless or not worth the trouble? Is X monsters exploitable? I'm going to work on the mod this weekend and maybe next.

Before  you respond, these are the changes that are already going in:

  • Spamming a merchant with an item he won't buy is now tracked every time. 3 in row is a warning, a couple more is CRIME, and a  couple more after that automatically kills you! If I see overspamming at all, even a couple of times in the logs, your CDKey is going to get banned, I might even make that automatic. This is where the item and money duplication is coming from and there is no way to truly prevent it.
  • The player run merchants are being removed entirely. They won't be coming back. In Torr 2 there will be another way for you to set up shop that will involve you actually manning the store.

 

Some In-Game Screenshots of World of Torr 2
posted: 11/5/2006 1:31:35 AM  Discuss

We're working on all the cities for World of Torr 2! There are several screenshtos of it's progress below.

Click HERE for screenshots of the upcoming World of Torr 2

Updated on 8/8/2007

This one is just a taste:

 



Edited by DrDread on 08 August 2007 at 10:10pm

 

A few minor fixes this week
posted: 10/29/2006 7:33:02 PM  Discuss

Just a few fixes this week. We've been working on Torr2, We made most of Igmar City today.NWN2 comes out this Monday!

CLick her for details


 

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